These are the generic warlord traits that are available to take for any Tenet, giving T’au players a lot of flexibility to either follow the set traits offered up in the codex or make up their own and give their cadre a distinct flavor. This is most welcome indeed.
So the new T’au codex has dropped, and followers of the Greater Good everywhere are pouring over its pages desperately trying to work out the newest, salty-tear-inducing-obnoxious-rule-bending build that they can conquer the competitive world with. If that is you, then this review probably isn’t for you.
For my own part, I just wanted to offer some humble observations and impressions on the new codex (WTF COMMANDER LIMIT!?), in a calm mannered, optimistic way (THE SKY IS FALLING!) that may or may not offer some insight into the strengths and weaknesses (WHY DOES GW HATE T’AU SO MUCH?) of the new T’au and how they may be employed in a fluffy and effective manner (IT’S ALL REECE’S FAULT!!!) to the enjoyment of all.
With my second tournament fielding T’au now completed, and with a few new units included in the ranks, I thought I would offer some further humble insights into my impression of T’au in 8th. These may well prove to be moot as the new codex is just around the corner, but since the last codex was barely an update of the previous one, it could well be that nothing much changes at all and therefore my impressions may remain valid. Plus I’m snowed in and have nothing better to do.
Just in case you missed it (what, you don’t check Warhammer Community page every day, like religiously?!), Black Library are looking for new writers!
If you fancy your chances then I suggest you don your writers hat and favourite pencil, curl up on the old scroll wingback leather Chesterfield in your personal library, stoke the dying embers of the fire, top up the brandy and get going on a new tale of grimness and darkness in the grimdark.
Black Library Open Submissions
There is also some brief advice from Black Library authors in there too that is well worth checking out. Open submissions are now, er, open! Closing date is the 10th April, so get cracking!
While the decision to downsize my collection in response to the great inventory was a difficult one, it has so far produced a number of upsides. Extra storage space, less fretting about what to tackle next in the hobby sphere, and of course surplus cash from the sale of unwanted plastic crack. This last one in particular has been a bit of a boon as there is a healthy market for second hand miniatures online, and as i picked most of this surplus up for bargain basement prices i have usually been making a decent profit on each item.
So the question is, what to do with this extra cash? The obvious answer is to reinvest it in more plastic crack, but as this would be counter intuitive given my goal of reducing the collection to a manageable size (as well as possibly resulting in a swift divorce from my ‘higher power’) it is not really an option. However, reinvesting it in the hobby (as opposed to beer and lose women) makes perfect sense, especially if it can help me make progress in getting more models ready for table top usage.
Recently I posted a quick review of the game Lost Patrol , having played it a few times over the space of a weekend and thoroughly enjoyed it. Indeed, on several occasions since then we have had the opportunity to break out the game and had another bash at getting the
hapless brave scouts to da choppa the dropship over some salty snacks and responsibly consumed adult beverages. While these games have also been fun, the lack of longevity to the game has become more and more apparent with every passing wholesale slaughter. The fact is that any game with just two protagonists is going to get stale pretty quickly, especially one as simple as this.
They say the first step to recovery is admitting you have a problem. Well, they say that about drugs and booze, so I guess it can apply to any addiction, right? OK, well here it is – I have a problem. I am addicted to cheap piles of plastic (and metal, and even resin) crack. There, done. Problem solved, right?